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Haykoff Gallery

Haykoff Gallery

Haykoff Gallery

I worked across the full product design process, from research and problem framing to UI handoff, crafting an experience centered on effortless browsing and a checkout flow that keeps attention on the artwork.

I worked across the full product design process, from research and problem framing to UI handoff, crafting an experience centered on effortless browsing and a checkout flow that keeps attention on the artwork.

I worked across the full product design process, from research and problem framing to UI handoff, crafting an experience centered on effortless browsing and a checkout flow that keeps attention on the artwork.

Timeline

5 months

5 months

Scope

E-commerce

E-commerce

my Focus

Research → IA → UI → Handoff

Research → IA → UI → Handoff

Context

Context

An established gallery with no presence online

An established gallery with no presence online

Haykoff is a well-established physical gallery with a loyal collector base, but its catalog existed entirely offline. This limited discoverability for new buyers and gave existing collectors no way to browse or revisit artworks between visits. The goal was to bring the collection online while preserving the trust, credibility and curated experience the gallery had built offline.

Haykoff is a well-established physical gallery with a loyal collector base, but its catalog existed entirely offline. This limited discoverability for new buyers and gave existing collectors no way to browse or revisit artworks between visits. The goal was to bring the collection online while preserving the trust, credibility and curated experience the gallery had built offline.

Problem

Problem

Making art accessible beyond the gallery

Making art accessible beyond the gallery

Research and stakeholder insights revealed the key challenges:

Artworks lacked digital visibility. Users had no centralized way to browse the collection, making discovery dependent on physical visits or direct communication with the gallery.

Trust signals were limited online. First-time buyers needed more context around artworks, artists and pricing before feeling comfortable expressing purchase intent.

The path from discovery to inquiry was unclear. Users could appreciate artworks, but there was no structured way to move from browsing to taking action.

Research and stakeholder insights revealed the key challenges:

Artworks lacked digital visibility. Users had no centralized way to browse the collection, making discovery dependent on physical visits or direct communication with the gallery.

Trust signals were limited online. First-time buyers needed more context around artworks, artists and pricing before feeling comfortable expressing purchase intent.

The path from discovery to inquiry was unclear. Users could appreciate artworks, but there was no structured way to move from browsing to taking action.

Research

Research

Building clarity through competitive and contextual analysis

Building clarity through competitive and contextual analysis

Method 1: Competitor teardown

Analyzed Artsy and Saatchi Art to understand marketplace structure, discovery patterns and purchase flows.

Method 2: Heuristic UX audit
Evaluated key flows across art platforms to identify friction in browsing, trust-building and conversion.

Method 3: Stakeholder workshop
Aligned with stakeholders on business goals, audience needs and technical constraints for the MVP.

Method 1: Competitor teardown

Analyzed Artsy and Saatchi Art to understand marketplace structure, discovery patterns and purchase flows.

Method 2: Heuristic UX audit
Evaluated key flows across art platforms to identify friction in browsing, trust-building and conversion.

Method 3: Stakeholder workshop
Aligned with stakeholders on business goals, audience needs and technical constraints for the MVP.

Method 1: Competitor teardown

Analyzed Artsy and Saatchi Art to understand marketplace structure, discovery patterns and purchase flows.

Method 2: Heuristic UX audit
Evaluated key flows across art platforms to identify friction in browsing, trust-building and conversion.

Method 3: Stakeholder workshop
Aligned with stakeholders on business goals, audience needs and technical constraints for the MVP.

Decisions

Decisions

Key decisions defining hierarchy and trust

Key decisions defining hierarchy and trust

Decision 1: Used curated collections as the primary entry point instead of upfront filters to support intuitive, theme-based exploration.

Decision 2: Prioritized artwork as the dominant interface element and minimized UI chrome to create an immersive, visually driven browsing experience.

Decision 3: Integrated trust signals directly into cards and previews to support purchase confidence.

Decision 1: Used curated collections as the primary entry point instead of upfront filters to support intuitive, theme-based exploration.

Decision 2: Prioritized artwork as the dominant interface element and minimized UI chrome to create an immersive, visually driven browsing experience.

Decision 3: Integrated trust signals directly into cards and previews to support purchase confidence.

Outcome

Outcome

Delivery status, stakeholder feedback and success signals

Delivery status, stakeholder feedback and success signals

The key flows were completed and prepared for implementation, with positive alignment from stakeholders. Success would be measured through engagement with collections, time spent exploring content and conversion from browsing to deeper item views or purchase intent.

The key flows were completed and prepared for implementation, with positive alignment from stakeholders. Success would be measured through engagement with collections, time spent exploring content and conversion from browsing to deeper item views or purchase intent.

The key flows were completed and prepared for implementation, with positive alignment from stakeholders. Success would be measured through engagement with collections, time spent exploring content and conversion from browsing to deeper item views or purchase intent.

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